![]() Water is available in abundance during the wet season but, as time passes, droughts remove the water from the map. In Timberborn it is present in three ways, and it forms the basis for almost everything: as a basic resource consumed by the beavers on a daily basis, as an irrigation tool used to change the landscape to allow for wood and food production, and as a fluid governed by physics that influences the way the player changes the map and builds the city.Įvery map starts as a relatively desolate area with more or less water flowing through it. The idea to gamify water has always been out there, winding its way through games in many forms. ![]() The number of games out there that have water as a resource is astounding, so it comes as a surprise that in most of them, it isn’t much more than a number or a “blue” terrain feature. Here are four things you should know before buying Timberborn! #1: Water: A Faithful Simulation and a Core Game Element Yet what they share with the real water engineers of the natural world is also what sets the game itself apart, water! They walk upright, can operate complex machinery, and even create robots. ![]() In many ways, the beavers in Timberborn are far more human than their wild counterparts. While many similar games are banished to dusty corners of Steam libraries after just a few hours, it has some unique features that help it stand out like stackable buildings, realistic water physics, and…beavers.īut a question immediately presents itself – “Why beavers?” City-builders have a long history and typically feature humans or relatable fantasy creatures. Timberborn is a city-builder with survival-oriented gameplay.
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